Killobyte
Piers Anthony. Putnam Publishing Group, $19.95 (304pp) ISBN 978-0-399-13781-5
Not so much a novel as a series of situational puzzles, this stand-alone book by the bestselling author of the Xanth series features two characters who play a computer-generated virtual reality game called Killobyte. Walter Toland, an incapacitated former policeman, and Baal Curran, an angst-ridden, diabetic teenage girl, get to know each other as they enter into a game that calls for them to rescue a princess from a castle. But then they find themselves trapped inside the simulation by a hacker named Phoney Phreak. While the character-bodies they wear in the computer world are in no danger, their real bodies--Baal's weakened by diabetes and Walter's by a bad heart--are very much at risk. Written in Anthony's usual glib style, the novel is unimaginative in the extreme. Watching these paper-thin characters solve uninteresting puzzles is a maddening bore; and gaping holes in the plot, technological inconsistencies and Anthony's apparent ignorance of current methods of treating diabetes combine to make this one of his weakest efforts. (Jan.)
Details
Reviewed on: 01/04/1993
Genre: Fiction
Mass Market Paperbound - 312 pages - 978-0-441-44425-0